Zindanlar ve mağaralar
Zindan ve mağara türleri, tekil yerler ve harita girişleri.
Bazı açıklamalar henüz çevrilmediği için İngilizce gösterilir; mevcut resmî adlar seçilen dilde kalır.
İçindekiler
Zindan türleri
Mezar, katakomp, burç ve mağara türlerini, sonra örnek yerleri inceleyin. Durumlar ve sözleşme hedefleri ayrı açıklanır.
| Tür | Genel bakış |
|---|---|
| Türbe | Crypts are a dungeon type in Aldor. Their official background connects them with the burial traditions of the Order of the Triune Hand: once guarded, many were abandoned after the Order dissolved. When looking up a crypt, check its current dungeon condition and contract objective as well as its name. |
| Yeraltı Mezarları | Catacombs are a dungeon type associated with Aldor's ruined religious buildings. The official background describes monasteries, abbeys and chapels, and the fear these places now inspire. Locations share type rules, while their map positions and current conditions must be checked individually. |
| Tabya | Bastions are a dungeon type based on military strongholds. Their official background describes a change from garrisons protecting settlements to bases used by brigands and deserters. This article brings together map examples, possible dungeon conditions and the distinction between a location and its contract objective. |
| Mağaralar | Caves are a world-map category for Aldor's underground caverns and passages. They have a distinct dungeon type and initialization handling. To find a particular cave, use its location name and the map in your own save. Below are the recorded map examples and the difference between caves and the other three types in random condition selection. |
Yer dizini
Yerler örnek haritadandır; konum ve dağılım değişebilir.
Türbe
- Old GraveHaritada göster
- Black RetreatHaritada göster
- Bernarhof's CenotaphHaritada göster
- Theosopher's RefugeHaritada göster
- Raven HillHaritada göster
- Bone MoundHaritada göster
- Triune Hand NecropolisHaritada göster
Yeraltı Mezarları
- Chapel of Holy TerrorHaritada göster
- Cenobium of the Triune HostHaritada göster
- Pilgrim's RestHaritada göster
- Monastery of the Host InextinguishableHaritada göster
- Chapel of the Guiding StarHaritada göster
- Brotherly AbodeHaritada göster
Tabya
- Fort EtbertHaritada göster
- Fort-at-the-OutskirtsHaritada göster
- Margrave's BastionHaritada göster
- Three Shields ForepostHaritada göster
- Fort Gray FalconHaritada göster
- Crooked TowerHaritada göster
Mağaralar
- Storm HollowHaritada göster
- Damp RavineHaritada göster
- Three Knives HideoutHaritada göster
- Mossy LedgeHaritada göster
- Beast BurrowHaritada göster
- Gnarly AshHaritada göster
- Smoky TunnelHaritada göster
- Rusty MineHaritada göster
- Olaf's ShaftHaritada göster
- Raven CleftHaritada göster
Olası oluşum bölgeleri
Bağlantılar örnekleri veya olası bölgeleri gösterir, evrensel koordinatları değil.
- Possible cave generation region
Cave positions vary by new game; this shows eligible terrain.
Haritada göster - Possible dungeon generation region
Dungeon positions vary by new game; this shows possible areas on the example map.
Haritada göster



