Stoneshard Wiki

Tools

ItemCategoryBase priceAttributes and effectsNotes
Bedroll
It's not bare ground, at least. Not that you'll sleep much better.
tools70
Allows you to set up a sleeping spot that can be used to save your progress.The sleeping spot expires after one day or immediately after being used.Using a bedroll in dangerous locations may result in an ambush.
Can't be placed inside dungeons.
Vigor
Energy Restoration
+5%
Bloodletting Lancet
Many physicians firmly believe that occasional, well-placed incisions can draw out tainted blood, thus staving off diseases.
tools35
Injury Treatment
-3%
Pain
+3%
Intoxication Change
-0.5% (60 t)
Bleed Resistance
-10% (60 t)
Situational Morale
-3%
Durability
20/20
Brushwood Bundle
There are enough sticks here to sustain a fire for a long while.
tools5
Can be used to start a campfire on an empty adjacent tile.
Campfires allow to cook food and reduce the duration of "Wetness" affecting your character.
Bunch of Keys
Shaking it produces a pleasant jingling sound.
toolsNot provided
Allows you to open doors in the Order's Prison.
Caltrops
During the siege of Brynn, Magistrate mercenaries used these to greet Council soldiers: a carpet of caltrops blocking a narrow street can easily hold off an enemy advance, be it cavalry or light infantry.
tools30
Has 90% Armor Penetration and +100% Bodypart Damage.100% chance to cause Confusion for 4-6 turns
100% chance to Immobilize for 2 turns
100% chance to Stagger for 2 turnsMove Resistance is 50% less effective against caltrops.
Confusion
Counter Chance
-15%
Fumble Chance
+15%
Dodge Chance
-15%
Block Chance
-15%
Magic Power
-15%
Backfire Chance
+15%
Stumbling: a chance to take a step in a random direction when walking.
Immobilization
Swimming Cost
+50
Can't move to other tiles
Stagger
Crit Chance
-50%
Counter Chance
-50%
Fumble Chance
+50%
Dodge Chance
-50%
Block Chance
-50%
Backfire Chance
+50%
Candle Lantern
Darkness shrinks back and retreats as the candlelight at your belt flickers to life.
tools100
Can be ignited when equipped or fastened to the belt.Illuminates the surroundings within 9 tiles.
Remaining within a lit area removes the penalties of darkness.Can be refilled with candles.
Cell Key
A little bit rusty, but it should still fit.
toolsNot provided
Allows you to open a cell door.
Cell Key
A little bit rusty, but it should still fit.
toolsNot provided
Allows you to open a cell door.
Claw Trap
One of the better reasons to watch your step - unless you want to lose your ability to walk altogether.
tools120
Has 50% Armor Penetration and +150% Bodypart Damage.100% chance to Immobilize for 3 turns
100% chance to cause Confusion for 6-10 turns.Move Resistance is 50% less effective against claw traps.
Durability
3/3
Immobilization
Swimming Cost
+50
Can't move to other tiles
Confusion
Counter Chance
-15%
Fumble Chance
+15%
Dodge Chance
-15%
Block Chance
-15%
Magic Power
-15%
Backfire Chance
+15%
Stumbling: a chance to take a step in a random direction when walking.
Crafting Kit
All the essentials for working with wood and metal in the field.
tools80
Allows "Crafting" to create advanced items without a workbench.
Uses:
10/10
Crowbar
This tool does wonders when applied with finesse. Just need to keep quiet and focus on the task at hand.
tools75
Allows you to pry open doors, chests, and stone plates in Crypts, and also safely disarm mechanical traps.The speed of completing the task depends on Strength.Each turn of use reduces the item's Durability.
Durability
75/75
Deathstinger Jar
The sole reason this weapon isn't used more often is the incredible danger that comes with any attempt to capture a live swarm of enraged insects.
tools100
Upon landing, unleashes a Deathstinger Swarm.
Expired Deathstinger Jar
Any young boy would instantly give up his most valued possessions for a treasure like this: bartering it away would probably get you a piece of amber with an insect inside or a dead rat on a string.
tools5
Confusion
Counter Chance
-15%
Fumble Chance
+15%
Dodge Chance
-15%
Block Chance
-15%
Magic Power
-15%
Backfire Chance
+15%
Stumbling: a chance to take a step in a random direction when walking.
Hunting Net
An indispensable tool for hunting small and medium game.
tools60
Hitting the target applies it with "Net":+30% Fumble Chance
-50% Dodge Chance
-50% Block Chance
-50% Counter Chance
+30% Backfire ChanceThe duration of the effect and the net's durability loss depend on the target's size.The effect can't be applied to tiny and giant targets.
Durability
12/12
Net
Counter Chance
-50%
Fumble Chance
+30%
Dodge Chance
-50%
Block Chance
-50%
Backfire Chance
+30%
Can't move to other tiles.Skipping a turn reduces the effect's duration by a few turns (depending on Strength and Agility).
Lockpicks
Locks around here are mostly simple mechanisms that can easily be picked with enough dexterity and the right tools.
tools35
Allows you to pick locks. The chance of success depends on Agility and Perception.Lockpicks break on failed attempts.
Uses:
3/3
Nistrian Flame Flask
Many brilliant minds have tried to solve the secret of Nistrian flame. Alas, no other country has yet managed to create a mixture that burns even half as well.
tools140
When thrown, deals 20 Fire and 5 Caustic Damage.Has a chance to Ignite the target for 4 turns, as well as random tiles within a 3х3 tile area.
Burning
Fumble Chance
+35%
Abilities Energy Cost
+100%
Cooldowns Duration
+100%
Skipping a turn reduces the effect's duration by a few turns (depending on Vitality and Agility).
Pot
A fine pot like this can be used to cook many things: porridge, meat, soup...
tools60
Required for cooking most dishes.
Repair Kit
Sufficient for small fixes, but it's no substitute for proper repairs.
tools325
Restores up to 15 Durability to any piece of equipment except jewelry.The amount of restored Durability decreases depending on how much damage the item has sustained.
Uses:
5/5
Rusty Key
There's every chance it will snap inside the lock.
toolsNot provided
Allows you to open a cell door.
Shed Key
Shaking it produces a pleasant jingling sound.
toolsNot provided
Allows to open the southern shed near the Osbrook Mill.
Shovel
Best not to dig too greedily and too deep.
tools60
Allows you to do some digging.
Durability
100/100
Smoke Bomb
A simple metal shell stuffed with a mixture of dry grass, oil, tar, and tinder, used by peasants to smoke wild beasts out of their dens.
tools60
Upon landing, creates a slowly spreading smoke cloud.The smoke has 50% chance to cause Coughing and applies the following effects:-20% Accuracy
+20% Fumble Chance
Reduces Vision to 1 tile
Coughing
Generates noise.
Spider Blood Flask
With the right alchemical treatment, crawler blood can be kept from clotting and sealed within a glass vessel. It may then be saved for further experiments - or thrown in combat.
tools140
When thrown, deals 15 Caustic and 5 Poison Damage.Has a chance to apply the target with "Acid Bath" and creates an acid puddle on its tile.
Acid Bath
Storage Key
Shaking it produces a pleasant jingling sound.
toolsNot provided
Allows you to open one of the storage door's locks.
Torch
Blazes with heat and radiant light.
tools20
Crushing Damage
8
Can be equipped and ignited.Illuminates the surroundings within 9 tiles.
Remaining within a lit area removes the penalties of darkness.
Durability
50/50
Well-Made Plane
An expertly crafted tool, coveted by any carpenter.
toolsNot provided
This item can be of use to someone...