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Desolate Quarry

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The Desolate Quarry is a world-map place with an official name and an official description: the official text says that a large city cannot be built without quality stone, and that mining it is not particularly rewarding, so the work here was mostly done by convicts and those in deep debt. It is placed by example position and is not at a fixed coordinate, so it is not necessarily in the same spot in every save; this site's map shows one example. The same release defines a rumor entry for it, so players may hear about the quarry through rumors, and the same-release global-map logic also wires the place into the map controller. Its current contents, enemies and loot, whether stone can still be gathered there, and who ran it after it was abandoned are not closed in the same-release source (documented gaps).

Contenido

Location and discovery

The Desolate Quarry is an official place on the world map: this site's map records it as an example position, the locations directory keeps its own anchor, and the world map page marks the matching feature. It is placed by example position rather than a fixed coordinate, so it is not necessarily in the same spot in every save; use the map and explored routes in your current save when planning. The same release defines a rumor entry for it, so players may hear about the quarry through rumors; the rumor and the discovery flow are described in the map discovery article, and this article records only that rumor relation without inferring a discovery distance or condition (documented gap). The same-release global-map logic wires the place into the map controller; this article records only that wiring and infers no gameplay from it. The place has no independent placement contract recorded, and no audited road in the same release uses it as an endpoint, so this article lists no roads and infers no placement rule. Its current contents, enemies and loot, whether stone can still be gathered there, and who ran and managed it after it was abandoned have no same-release source and are not asserted here (documented gaps).

Official description

Can't build a large city without quality stone. Mining it, on the other hand, isn't particularly rewarding, so the work here was mostly done by convicts and those in deep debt.

Fuentes

Versión del juego 0.9.4.25

  1. Same-release official location name (12-language export row, key AbadonedQuarry: Desolate Quarry / 空石场)
  2. Same-release official location description (12-language export row, key AbadonedQuarry)
  3. Same-release fixed-feature object mapping (o_globalmap_editor_AbadonedQuarry -> abandoned-quarry / AbadonedQuarry)
  4. Same-release rumor definition (scr_rumors_choose: rumor_define("AbadonedQuarry", "rumor_abandonedQuarry"))
  5. Same-release global-map controller wiring (the point-of-interest spawn branch of o_globalmap_controller_Other_21 references AbadonedQuarry and the map-editor object o_globalmap_editor_AbadonedQuarry_Other_10 resolves the same zone; recorded as wiring only, no gameplay inferred)
  6. The same-release hidden-point-of-interest script (scr_glmap_isHiddenPOI) does not list this place, so the article never describes it as hidden and asserts no discovery behaviour from that check
  7. The same release records no independent placement contract for this place in LOCATION_CONTRACTS; no placement rules are given (documented gap)
  8. No audited road in the same release's BASE_ROAD_SPECS or LATE_ROAD_SPECS uses this place as an endpoint; no roads are listed (documented gap)
  9. The specific discovery distance and condition are outside the same-release source; only the rumor relation is recorded (documented gap)
  10. The quarry's current contents, enemies and loot are outside the same-release source and are not asserted (documented gaps)
  11. Whether stone can still be gathered here is not closed in the same-release source and is not asserted (documented gap)
  12. Who ran or managed the quarry after it was abandoned is not closed in the same-release source and is not asserted (documented gap)
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